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Developer Diary #2: A Week of Interactive Wallpaper Experiments, Faster Load Times, and New Game Directions

It has been a full, vibrant, and deeply productive week — both in terms of development and in the life of this blog. Between improving site performance, building fresh apps, collecting open-access learning materials, and attending classes with renewed energy, it’s been the kind of week that reminds me why I love making things.


🎨 A New Live Wallpaper — Now With Interaction

I’m excited to announce the release of my newest project: a fresh, interactive live wallpaper app, now available here:

👉 Download Interactive Live Wallpaper
https://www.amazon.com/gp/product/B0G2RVLNT9?utm_source=boredgiant.com

This one isn’t just a wallpaper — it responds to touch, motion, and subtle gestures, making your screen feel alive. Compared to the earlier wallpaper app:

🆚 Improvements Over the Initial Wallpaper

  • More dynamic particle behaviour
  • Touch-responsive animations
  • Higher-fidelity visuals
  • Lower battery consumption
  • Better customization options
  • Smoother rendering at higher framerates

It’s the kind of improvement that only happens when you push beyond the basic “animated background” and build a system that behaves almost like a tiny interactive world.


🎮 First Endless Sidescroller Runner — A New Avenue Begins

I also rolled out my first endless runner side-scrolling game.

👉 Try the Endless Sidescroller
https://www.amazon.com/gp/product/B0G33K5Q2J?utm_source=boredgiant.com

This marks the beginning of a new direction I’m going down — small, fun, mobile games that build on simple mechanics and expand into deeply engaging experiences. The plan is to widen into not just runner games, but:

  • obstacle dodgers
  • tap-reactive games
  • time-pressure challenges
  • psychology-inspired microgames

This endless runner is the first step of many.


🛠️ A Busy Week Fine-Tuning the Blog

Behind the scenes, the blog itself has been undergoing heavy improvements:

  • Better caching
  • Improved load times
  • Enabled content compression
  • Memory allocation increased on the server
  • HAR analysis and performance tuning
  • Steady clean-up of redundant scripts and slow plugins

All this is aimed toward a clear goal:

🎯 Target: A sub-3-second load time for every page

It’s ambitious — especially with the amount of work happening at once — but I intend to keep improving the site through every possible method until it becomes one of the smoothest, fastest blogs around.


📚 Gathering Open Access Learning Materials

Alongside app development, I’ve doubled down on collecting open access books and journals.
These works offer a different kind of learning:

Why Open Access?

  • They present unrestricted knowledge from global researchers
  • They’re completely free to download and keep
  • They often explore topics with broader perspectives
  • They help build a long-term, accessible personal library
  • They are perfect for deep reading without any paywalls

I like to think of it as piling “open access pancakes” into my figurative basket — tasty ideas to munch on throughout the week as I pursue new projects.

Open access material is helping me build the intellectual foundation for the many challenges, apps, and experiments I’ll face over the coming months.


📦 Running Out of Storage Space (Again!)

It has been such a busy few weeks that I actually ran out of storage space and had to delete a half-watched series just to make room for new project builds, graphics, test videos, and books.

The cleared space?
Filled almost instantly — by open access PDFs.

A sacrifice? Maybe.
A gain? Absolutely.


🎓 A Good Academic Week Too

On the academic side, this week was smooth and uplifting. Every lecturer showed up, which is refreshing considering the semester had previously been interrupted.
We were thirsty for learning — and thankfully, the knowledge flowed.


❓ A Question for You: Would You Buy an Interactive Live Wallpaper?

I’m curious, genuinely:

Would you pay for a live wallpaper

that’s more interactive, more responsive, more artistic,
and more alive than any video wallpaper or static aesthetic?

With your support, I could go deeper into:

  • interactive particle worlds
  • tiny semantic ecosystems
  • dynamic shaders
  • ultra-light animations
  • generative art

All crafted for the small screens we look at every day.

If this is something you’d back, I’d love to hear it.


📌 Closing Thoughts

It’s been an interesting week — full of learning, creation, cleanup, and progress. I’ve done what I set out to do, and I’m slowly gaining the leverage I need for the next steps.

I might have an announcement later regarding the frequency of blog posts, depending on how things unfold.

Wishing you all an amazing week ahead.


🔗 References & Links

Open Access Explained

This Week’s Projects