Hardware and software are components of a computation setup that vary widely in their design. This wideness in the difference between the two components of a computer means that the two usually work together to process information and run programs for the user. The software and hardware have to process information while together, with one component running on the other. The software executes on top of the hardware known to perform all the big calculations required to provide numbers and logical commands for the software to carry out its operations. The hardware takes care of the logical operations and can carry out binary operations at a speedy rate.
The software is designed and intended to run on top of the hardware, and this is where all the commands and instructions originate from. The software design is intended to make the processing of information less worrisome to the applications’ users and get to receive results promptly. The hardware gets the information from the software. It turns it into a series of instructions that are then processed logically, getting fed back to the software for a display to the user and further storage. The hardware is also composed of the storage components that store the computations carried out by the software, and any results from using the software are stored in the storage for as long as they are needed.
The software can only run on hardware that is compatible with it. Whenever there is an issue of the hardware and the software not being compatible with one another, there will be issues that are sure to arise, and the software will not be able to run on the hardware. 32-bit software will be able to run on 64-bit computers, but the 64-bit applications cannot run on 32-bit computers. The computers that can handle the software installed on them have the instruction chipset capable of handling all the instructions that get to them from the software. The information architecture of modern computer systems has also been intended to make software work very efficiently, and some of the hardware comes with multithreading capabilities that run the same application on several threads, thus handling more instructions in the same amount of time. This is very efficient, and advanced hardware is recommended for tasking applications to be run with ease.
In short, hardware and software can work together to process instructions and store information, which is why they are designed to be compatible and a perfect fit for each other. The hardware saves time and cuts down the time required to process instructions with several tricks and enhancements to get rid of overhead when running the software on top of the hardware. Incompatibility can be compared to forcing unwanted software on top of hardware, which might overload it and cause damage that is evident as time goes by.